using Godot;

public partial class CSkillTarget : Resource
{
    [Export] public SKILL_ID mID;
    [Export] public string mTargetPath = "";
    [Export] public Vector2 mTargetPos = Vector2.Zero;

    public virtual CSkillTarget copy()
    {
        CSkillTarget re = Duplicate() as CSkillTarget;
        return re;
    }
}